CLANNAD Walkthrough
With CLANNAD now on Steam, a lot of people might be wondering what choices they should make in the game. Well, to help you guys out, we have made a walkthrough that should be quite useful! This walkthrough was designed to be a partner to the CLANNAD Bookclub, so it’ll be following the route order we will be using for the bookclub.
All walkthroughs, with the exception of the Baseball route, will only include choices essential to getting the route. Regular text means that it is a required choice to get the route. Strike-throughed text means that the choice might appear depending on your other choices, but you must not choose it, otherwise it’ll lock you into another route. Italicized text means that the choice isn’t necessary for the route, but would be needed for some bonus scenes. Without further ado, let’s start!
Baseball Route
This is an optional, fun route that’s a great way to start the game. This part of the walkthrough was made with the intent of being able to meet as much characters as possible in one playthrough. As such, it will list all the choices in sequence. Only the bold choices are actually required to get the baseball route.
April 14
- Record your own voice over it
- (Just say whatever comes to mind)
April 15
- Ignore her
- Skip Class
- Eat
- Go down to the courtyard
- Keep talking
- Watch how things turn out
- I’m interested in this
- I feel concerned
- Talk to her
April 16
- Go with Sunohara
- Run to buy a sandwich
- Make her do it alone
April 17
- Go and watch
- Follow him
- Follow him
- Skip class
- Follow her
- Leave it alone because I don’t care
- Waste time inside school
- Sleep
- Try talking to her
- Talk to her
April 18
- Accept
- Kick him back
- Let Sunohara do it
- Let her go
- An empty classroom
- I’ll watch her a bit more
- Return to the classroom after all
- Help her
- Talk to her
April 19
- Have him stop it already
- Go to the old school building
- To the reference room
- Leave here
April 20
- Follow him
- See what happens for a bit longer
- Help
April 21
- Be late
- Jump right
- Try shaking the person
- Find the address and give it back
- I’m bored. I should try to make her drink juice through her nose.
April 22
- (any)
- Time for a prank
- (any)
- Leave it somewhere
- Don’t help
April 23
- (any)
- (any)
- Sleep
- Don’t talk to her
April 24
- Play
April 25
- Warn her
- Stop him because you feel bad
- Make Sunohara buy things
- The athletic grounds
April 26
- I’m not interested
April 28
- She’ll work
- Stop him
- Put on an act
Misae Route
April 15
- Go down to the courtyard
- Keep talking
- I feel concerned (to get Nagisa scene; other choice gets Ryou scene)
- Talk to her
April 16
Help
April 17
- Talk to her
April 18
- Talk to her
April 20
HelpAsk if it’s all right to stay- Ask whether I can come again
April 21
Don’t go- How you scold
- How you worry
- How your futon smells nice
Tomoyo Route
The optional choices for Misae’s light will only make a difference if you’ve finished Misae’s route beforehand.
The 64-hit combo achievement can only be unlocked after finishing the Koumura route.
April 15
- Go down to the courtyard
- Keep talking
- Watch how things turn out
- I’m interested in this
- I feel concerned (64-hit combo)
- Talk to her (Misae light)
April 16
- Go with Sunohara
April 17
- Follow him (the second one)
- Waste time inside school (64-hit combo)
- Sleep (64-hit combo)
- Try talking to her (64-hit combo)
- Talk to her (64-hit combo, Misae light)
April 18
- Accept
- An empty classroom (64-hit combo)
- I’ll watch her just a bit more (64-hit combo)
- Go sleep (64-hit combo)
- Help her
- Talk to her (Misae light)
April 19
- Have him stop it already
April 20
Ask if it’s all right to stay- Ignore him (Misae light)
April 21
- Wake up like a good student
- Say something
- I guess so
Persist and go to Misae-san’s room
April 22
- No, it’s not like that
- Have him stop it already
April 23
- About the fact that she’s trying to reform the drama club
April 24
- Perhaps I just want to be with Tomoyo
April 26
- Let’s eat in the school cafeteria (64-hit combo)
May 5
- Think things can’t go on like this
May 6
- Interfere (64-hit combo)
- It’s not all right
May 11
- Kick him back (64-hit combo)
- Help (Misae light)
Yukine Route
April 18
- An empty classroom/Return to the classroom
- Go sleep
- Talk to her a bit more
April 19 (Only necessary if you don’t meet Yukine in the previous day)
- Go to the old school building
- To the reference room
- Talk to her a bit more
April 20
Ask if it’s all right to stay
April 21
Look out the windowPersist and go to Misae-san’s room
April 22
- Go with Sunohara
Have him stop it already
April 24
Really? You will?Accept your fate
No date
- Let her sleep
- It’s all right
- Let her sleep
Kotomi Route
April 15
- Ignore her
- Skip class
- Eat
- Go down to the courtyard
- Keep talking
April 16 (Only necessary if you don’t meet Kotomi in the previous day)
- Skip class
- Eat
April 17
- Skip class
- Follow her
- Check for cut-up pages
April 18
- The library
- Enter the library
- I can’t leave her alone
April 19
- Follow her into the bookstore
- Offer to walk her home
April 20
- Ask if it’s all right to stay
- Read
April 21
- Tease her a bit
April 29
- Go outside
April 30
- Help Kotomi
May 3
- Not yet…
May 4
- Just keep things the way they are
May 5
- Don’t tell her yet
May 10
- Keep going
May 11
- Tell them they can’t give up
- Keep going
Kyou Route
April 15
- Apologize
April 16
- Try pressing for details
April 21
Look out the windowPersist and go to Misae-san’s room
April 22
- Take him for now
Have him stop it already
April 23
- Follow her
April 24
- Really? You will?
April 25
- Just go to the school gate
April 26
- Let’s give it a try
See below on how to continue to the Ryou ending from here.
April 28
- Long hair
May 3
- Try practising
May 4
- Amethyst
May 5
- Kiss her
May 7
- Run out
Ryou Ending (optional)
April 28
- Short hair
May 4
- Tanzanite
May 5
- Kiss her
Kappei Route
April 16
Help
April 18
I can’t leave her alone
April 18 or 19 (with Yukine)
Talk to her a bit more
April 20
- Follow him
- See what happens for a bit longer
- Help
April 21
- Be late
- Jump right
- Find the address and give it back
April 22
Take him for now- Don’t help
April 24
Accept your fate- Don’t play
No date
- Find him to a place to stay
Mei Route
April 15
- Go down to the courtyard
- Keep talking
- Watch how things turn out
- I’m interested in this
- I feel concerned
April 16
- Go with Sunohara
April 17
- Follow him (the second one)
- Go look for her; or Waste time inside school
- Look in the class next door; or Sleep
- Try talking to her
April 18
- An empty classroom
- I’ll watch her just a bit more
April 20
Ask if it’s all right to stay- Follow him
- See what happens for a bit longer
- Help
April 21
Look out the windowPersist and go to Misae-san’s room
April 22
Have him stop it already
April 23
- Run away (if in Fujibayashi route path)
- Talk to her in Sunohara’s place
April 24
Really? You will?- Accept your fate
Fuko Route
In getting “Fuko Master”, you don’t necessarily have to follow the italicized text in this guide. Try mixing and matching the pranks in different situations!
April 15
- Go down to the courtyard
- Keep talking
- I feel concerned
April 16
- Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
- Help
April 17
- Go look for her
- Look in the class next door
- Try talking to her
April 18
- An empty classroom
- I’ll watch her just a bit more
April 21
- Look out the window
- I’m bored, I should try to make her drink juice through her nose
April 22
- Time for a prank
- Put her around somewhere
April 23
- No (the choice with Nagisa)
- Go for a walk
- Call out to it
- Time for a prank
- Put her around somewhere
April 24
- Call out to it
- Time for a prank
- Switch the person she’s talking to
- Stay like this (You can choose to “Embrace her”, but it will lock you out of Fuko Master and Fuko end A)
April 25
- Call out to it
- Switch the person she’s talking to
April 26
- Ask them what’s wrong
- Help her
- Make her drink juice with her nose
April 27
- Slowly pinch her nose
April 28
- Time for a prank
- Switch the carving she’s holding
April 29
- Time for a prank
- Switch the carving she’s holding
April 30
- Massage her nose
May 11
- Be THE man
No date
- Can I kiss you -> Fuko end A
- Can we stay like this -> Fuko end B
Koumura Route
April 15
- Go down to the courtyard
- Keep talking
- I feel concerned
April 16
- Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
- Help
April 18
Start eating with Kotomi
April 21
- Look out the window
April 23
- No (the choice with Nagisa)
- Don’t talk to her
April 24
- Embrace her
April 26
Ask them what’s wrong
April 28
- Search the new school building
- Look around the third floor
- Explain
- Figure out a way around it
April 30
- Let Kyou take the last shot
Nagisa Route
==Highlighted== text are for choices not necessary to get Nagisa’s ending, but are needed to unlock additional lights in After Story.
April 15
- Ignore her
- Go down to the courtyard
- Keep talking
- Watch how things turn out
- I’m interested in this
- I feel concerned
- Talk to her
April 16
- Go with Sunohara
- Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
- Help
April 17
- Follow him (the second one)
- Go look for her
- Look in the class next door
- Try talking to her
April 18
Start eating with Kotomi- An empty classroom
- I’ll watch her just a bit more
April 20
- ==Follow him==
- ==See what happens for a bit longer==
- ==Help==
April 21
- Look out the window
April 23
- No (the choice with Nagisa)
- ==Talk to her in Sunohara’s place==
April 24
- Embrace her
April 26
(sidenote: if you plan on getting Nagisa, Akio, or Yoshino as a basketball partner, pay attention to the choices necessary on this day listed in the 3v3 Basketball Partner section of this guide)
Ask them what’s wrong- ==Sure==
April 27
- ==It’s all right==
April 28
Basketball member choice! If you did the italicized choices, you should have more freedom for members. Note that you can’t get the good ending if you choose Fuko, Yukine, Ryou, or Nagisa. Otherwise, to default to going with Kyou, choose:
- Search the new school building
- Look around the third floor
- Explain
April 30
- I’ll take the last shot
May 2
- ==I like her==
May 11
- You’re a good father
- Yell
After Story
After Story is the second part, and what is largely considered the main story, of CLANNAD. In order to unlock After Story, you must have obtained a total of 8 “lights” from the different character routes, and have finished the Nagisa and Fuko routes. Once you have finished those, the “After Story” option will appear on the title screen.
Note: if you lose a light after obtaining it, that will not affect your progress for unlocking After Story.
First Playthrough
In order to get all the lights from the first playthrough, this guide assumes that you finished the Nagisa route and selected all the ==highlighted== choices above, then make the following choices in After Story:
- It’s not too much, it’s impossible
- Answer honestly
- Sing
- Ask if there’s more
- ……
- Hold it in
- Go look
Second Playthrough (Akio Route)
After obtaining 13 lights from both the character routes and previous runs of After Story, Akio’s route becomes accessible by choosing:
- Oh, fine
Last Playthrough (True End)
After obtaining a total of 14 lights in the game, the true end will be accessible by selecting the following choices:
- It’s not too much, it’s impossible
- ……
- Hold it in
Jet Saito
There are two ways to get the infamous Jet Saito to appear. This walkthrough includes both ways.
Jet Saito 1
April 15
- Watch how things turn out
- I’m interested in this
April 16
- Go with Sunohara
Help
April 17
- Go and watch->Do nothing; or
- Stay in the classroom->Follow him
- Do nothing
April 18
I’ll watch her just a bit more- Go sleep
- Talk to her a bit more
April 20
HelpAsk if it’s all right to stay
April 21
- Be late
- Jump right
- Find the address and give it back
Persist and go to Misae-san’s room
April 22
- Stay
Take him for now- Don’t help
Jet Saito 2
April 15
- Watch how things turn out
- I’m interested in this
April 16
- Go with Sunohara
Help
April 17
- Go and watch->Do nothing; or
- Stay in the classroom->Follow him
- Do nothing
- Waste time inside school
- Sleep
- Try talking to her
April 18
- An empty classroom
- I’ll watch her just a bit more
- Go sleep
- Talk to her a bit more
April 20
HelpAsk if it’s all right to stay
April 21
- Be late
- Jump right
- Find the address and give it back
Persist and go to Misae-san’s room
April 22
- Stay
Take him for now- Don’t help
Sunohara’s Ending
A special ending for all you Sunohara fans out there!
April 15
- Ignore her
- Skip class
- Go down to the courtyard
- Keep talking
- Watch how things turn out
- I’m interested in this
- I feel concerned
- Do nothing
April 16
- Go with Sunohara
- Run to buy a sandwich
- Help
April 17
- Follow him (the second one)
- Skip class
- Follow her
- Go look for her
- Look in the class next door
- Just leave
April 18
- Accept
- Have her read my fortune
- The library
- Enter the library
- I can’t leave her alone
- Start eating with Kotomi
- Help her
April 19
- Have him stop it already
- Go to the old school building
- To the reference room
- Leave here
April 20
- Leave the library
- Try reading the adventure book (Heartbeat☆Academy)
April 21
- Wake up like a good student
- Say something
- I guess so
April 22
- You are bothering me
April 23
- Yeah
Heartbeat☆Academy
A slight minigame that shows up in Sunohara’s room if you have your fortune read on April 18. Here’s a flowchart of the possible options to obtain victory!
Yukine’s Magic Spells
One fun part about Yukine’s route are the different magical spells you can perform, with her help. Well, some of you may or may not have noticed that the characters that Tomoya interact with can change depending on your choices during your playthrough! Here are the choices you must (and must not) pick in order to get the scenes with the respective character. Also remember to pick the choices in the Yukine part of the walkthrough, as you won’t see these scenes unless you go down her route
Furukawa
April 15
- Go down to the courtyard
- Keep talking
- I feel concerned
April 16
- Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
- Make her do it alone
April 18
Help her
April 23
- Try the spell (Furukawa Nagisa); or
- Don’t try the spell (Furukawa Akio)
April 24
- Do it
- Give it a try
- Furukawa…
Tomoyo
April 15
- Watch how things turn out
- I’m interested in this
April 16
- Go with Sunohara
April 17
- Follow him (the second one)
April 18
- Accept
- Help her
April 22
No, it’s not like that
April 23
- Try the spell
April 24
- Do it
- Give it a try
- Tomoyo…
Kyou
April 15
I feel concerned
April 18
Help herTalk to her
April 23
- Try the spell
April 24
- Do it
- Give it a try
- Kyou…
Misae
April 15
I feel concerned- Talk to her
April 17
- Talk to her
April 18
Help her- Talk to her
April 23
- Try the spell
(Unfortunately, Misae doesn’t have a scene in the shed…)
Side Note: You can also get Fuko to appear for a bit if you have enough interactions with her!
3v3 Basketball Partner
If you’ve followed all the optional choices leading to Nagisa route, you now have the option to select one of many characters as a partner for the 3v3 Basketball game! Most of the choices occur on April 28, but if you need to make a choice earlier, this guide will specify. Some of these choices, however, will automatically count as a loss in the Basketball game, so be sure to save before trying them out!
Kyou
- Search the new school building
- Look around the third floor
- Explain
Ryou
- Search the new school building
- Look around the third floor
- What a pain…
- Join our team, please
Tomoyo
- Search the new school building
- Look around the second floor
- She’ll work
- One last chance to have stupid fun
Fuko
- Search the old school building
- Search the empty classrooms
- Sure
Yukine
- Search the old school building
- Search the reference room
- Ask her
Misae
- Search the old school building
- Search the reference room
- Don’t ask her
- Go with Misae-san
Yoshino
- (April 26) Look around
- (April 26) Get Koumura to join
- [Make sure to reject all the other options for teammates]
Akio
(April 26) Get Koumura to join- [Make sure to reject all the other options for teammates]
- Have her play with Mei-chan
Nagisa
(April 26) Get Koumura to join- [Make sure to reject all the other options for teammates]
- Practice
And that’s everything! We hope this walkthrough helped you out, especially with some of the more confusing choices. This walkthrough was made possible thanks to the CLANNAD Visual Fan Book, which we checked in Japanese, and matched to the choices in the Steam release.