CLANNAD Walkthrough

With CLANNAD now on Steam, a lot of people might be wondering what choices they should make in the game. Well, to help you guys out, we have made a walkthrough that should be quite useful! This walkthrough was designed to be a partner to the CLANNAD Bookclub, so it'll be following the route order we will be using for the bookclub.

All walkthroughs, with the exception of the Baseball route, will only include choices essential to getting the route. Regular text means that it is a required choice to get the route. Strike-throughed text means that the choice might appear depending on your other choices, but you must not choose it, otherwise it'll lock you into another route. Italicized text means that the choice isn't necessary for the route, but would be needed for some bonus scenes. Without further ado, let's start!


Baseball Route

This is an optional, fun route that's a great way to start the game. This part of the walkthrough was made with the intent of being able to meet as much characters as possible in one playthrough. As such, it will list all the choices in sequence. Only the bold choices are actually required to get the baseball route.

April 14

  • Record your own voice over it
  • (Just say whatever comes to mind)

April 15

  • Ignore her
  • Skip Class
  • Eat
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Talk to her

April 16

  • Go with Sunohara
  • Run to buy a sandwich
  • Make her do it alone

April 17

  • Go and watch
  • Follow him
  • Follow him
  • Skip class
  • Follow her
  • Leave it alone because I don’t care
  • Waste time inside school
  • Sleep
  • Try talking to her
  • Talk to her

April 18

  • Accept
  • Kick him back
  • Let Sunohara do it
  • Let her go
  • An empty classroom
  • I’ll watch her a bit more
  • Return to the classroom after all
  • Help her
  • Talk to her

April 19

  • Have him stop it already
  • Go to the old school building
  • To the reference room
  • Leave here

April 20

  • Follow him
  • See what happens for a bit longer
  • Help

April 21

  • Be late
  • Jump right
  • Try shaking the person
  • Find the address and give it back
  • I’m bored. I should try to make her drink juice through her nose.

April 22

  • (any)
  • Time for a prank
  • (any)
  • Leave it somewhere
  • Don’t help

April 23

  • (any)
  • (any)
  • Sleep
  • Don’t talk to her

April 24

  • Play

April 25

  • Warn her
  • Stop him because you feel bad
  • Make Sunohara buy things
  • The athletic grounds

April 26

  • I’m not interested

April 28

  • She’ll work
  • Stop him
  • Put on an act

Misae Route

April 15

  • Go down to the courtyard
  • Keep talking
  • I feel concerned (to get Nagisa scene; other choice gets Ryou scene)
  • Talk to her

April 16

  • Help

April 17

  • Talk to her

April 18

  • Talk to her

April 20

  • Help
  • Ask if it’s all right to stay
  • Ask whether I can come again

April 21

  • Don’t go
  • How you scold
  • How you worry
  • How your futon smells nice

Tomoyo Route

The optional choices for Misae's light will only make a difference if you've finished Misae's route beforehand.
The 64-hit combo achievement can only be unlocked after finishing the Koumura route.

April 15

  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned (64-hit combo)
  • Talk to her (Misae light)

April 16

  • Go with Sunohara

April 17

  • Follow him (the second one)
  • Waste time inside school (64-hit combo)
  • Sleep (64-hit combo)
  • Try talking to her (64-hit combo)
  • Talk to her (64-hit combo, Misae light)

April 18

  • Accept
  • An empty classroom (64-hit combo)
  • I’ll watch her just a bit more (64-hit combo)
  • Go sleep (64-hit combo)
  • Help her
  • Talk to her (Misae light)

April 19

  • Have him stop it already

April 20

  • Ask if it’s all right to stay
  • Ignore him (Misae light)

April 21

  • Wake up like a good student
  • Say something
  • I guess so
  • Persist and go to Misae-san’s room

April 22

  • No, it’s not like that
  • Have him stop it already

April 23

  • About the fact that she’s trying to reform the drama club

April 24

  • Perhaps I just want to be with Tomoyo

April 26

  • Let’s eat in the school cafeteria (64-hit combo)

May 5

  • Think things can’t go on like this

May 6

  • Interfere (64-hit combo)
  • It’s not all right

May 11

  • Kick him back (64-hit combo)
  • Help (Misae light)

Yukine Route

April 18

  • An empty classroom/Return to the classroom
  • Go sleep
  • Talk to her a bit more

April 19 (Only necessary if you don’t meet Yukine in the previous day)

  • Go to the old school building
  • To the reference room
  • Talk to her a bit more

April 20

  • Ask if it’s all right to stay

April 21

  • Look out the window
  • Persist and go to Misae-san’s room

April 22

  • Go with Sunohara
  • Have him stop it already

April 24

  • Really? You will?
  • Accept your fate

No date

  • Let her sleep
  • It’s all right
  • Let her sleep

Kotomi Route

April 15

  • Ignore her
  • Skip class
  • Eat
  • Go down to the courtyard
  • Keep talking

April 16 (Only necessary if you don’t meet Kotomi in the previous day)

  • Skip class
  • Eat

April 17

  • Skip class
  • Follow her
  • Check for cut-up pages

April 18

  • The library
  • Enter the library
  • I can’t leave her alone

April 19

  • Follow her into the bookstore
  • Offer to walk her home

April 20

  • Ask if it’s all right to stay
  • Read

April 21

  • Tease her a bit

April 29

  • Go outside

April 30

  • Help Kotomi

May 3

  • Not yet…

May 4

  • Just keep things the way they are

May 5

  • Don’t tell her yet

May 10

  • Keep going

May 11

  • Tell them they can’t give up
  • Keep going

Kyou Route

April 15

  • Apologize

April 16

  • Try pressing for details

April 21

  • Look out the window
  • Persist and go to Misae-san’s room

April 22

  • Take him for now
  • Have him stop it already

April 23

  • Follow her

April 24

  • Really? You will?

April 25

  • Just go to the school gate

April 26

  • Let’s give it a try

See below on how to continue to the Ryou ending from here.

April 28

  • Long hair

May 3

  • Try practising

May 4

  • Amethyst

May 5

  • Kiss her

May 7

  • Run out

Ryou Ending (optional)

April 28

  • Short hair

May 4

  • Tanzanite

May 5

  • Kiss her

Kappei Route

April 16

  • Help

April 18

  • I can’t leave her alone

April 18 or 19 (with Yukine)

  • Talk to her a bit more

April 20

  • Follow him
  • See what happens for a bit longer
  • Help

April 21

  • Be late
  • Jump right
  • Find the address and give it back

April 22

  • Take him for now
  • Don’t help

April 24

  • Accept your fate
  • Don’t play

No date

  • Find him to a place to stay

Mei Route

April 15

  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned

April 16

  • Go with Sunohara

April 17

  • Follow him (the second one)
  • Go look for her; or Waste time inside school
  • Look in the class next door; or Sleep
  • Try talking to her

April 18

  • An empty classroom
  • I’ll watch her just a bit more

April 20

  • Ask if it’s all right to stay
  • Follow him
  • See what happens for a bit longer
  • Help

April 21

  • Look out the window
  • Persist and go to Misae-san’s room

April 22

  • Have him stop it already

April 23

  • Run away (if in Fujibayashi route path)
  • Talk to her in Sunohara’s place

April 24

  • Really? You will?
  • Accept your fate

Fuko Route

In getting “Fuko Master”, you don’t necessarily have to follow the italicized text in this guide. Try mixing and matching the pranks in different situations!

April 15

  • Go down to the courtyard
  • Keep talking
  • I feel concerned

April 16

  • Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
  • Help

April 17

  • Go look for her
  • Look in the class next door
  • Try talking to her

April 18

  • An empty classroom
  • I’ll watch her just a bit more

April 21

  • Look out the window
  • I’m bored, I should try to make her drink juice through her nose

April 22

  • Time for a prank
  • Put her around somewhere

April 23

  • No (the choice with Nagisa)
  • Go for a walk
  • Call out to it
  • Time for a prank
  • Put her around somewhere

April 24

  • Call out to it
  • Time for a prank
  • Switch the person she’s talking to
  • Stay like this (You can choose to “Embrace her”, but it will lock you out of Fuko Master and Fuko end A)

April 25

  • Call out to it
  • Switch the person she’s talking to

April 26

  • Ask them what’s wrong
  • Help her
  • Make her drink juice with her nose

April 27

  • Slowly pinch her nose

April 28

  • Time for a prank
  • Switch the carving she’s holding

April 29

  • Time for a prank
  • Switch the carving she’s holding

April 30

  • Massage her nose

May 11

  • Be THE man

No date

  • Can I kiss you -> Fuko end A
  • Can we stay like this -> Fuko end B

Koumura Route

April 15

  • Go down to the courtyard
  • Keep talking
  • I feel concerned

April 16

  • Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
  • Help

April 18

  • Start eating with Kotomi

April 21

  • Look out the window

April 23

  • No (the choice with Nagisa)
  • Don't talk to her

April 24

  • Embrace her

April 26

  • Ask them what’s wrong

April 28

  • Search the new school building
  • Look around the third floor
  • Explain
  • Figure out a way around it

April 30

  • Let Kyou take the last shot

Nagisa Route

Highlighted text are for choices not necessary to get Nagisa's ending, but are needed to unlock additional lights in After Story.

April 15

  • Ignore her
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Talk to her

April 16

  • Go with Sunohara
  • Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
  • Help

April 17

  • Follow him (the second one)
  • Go look for her
  • Look in the class next door
  • Try talking to her

April 18

  • Start eating with Kotomi
  • An empty classroom
  • I’ll watch her just a bit more

April 20

  • Follow him
  • See what happens for a bit longer
  • Help

April 21

  • Look out the window

April 23

  • No (the choice with Nagisa)
  • Talk to her in Sunohara’s place

April 24

  • Embrace her

April 26

(sidenote: if you plan on getting Nagisa, Akio, or Yoshino as a basketball partner, pay attention to the choices necessary on this day listed in the 3v3 Basketball Partner section of this guide)

  • Ask them what’s wrong
  • Sure

April 27

  • It’s all right

April 28

Basketball member choice! If you did the italicized choices, you should have more freedom for members. Note that you can’t get the good ending if you choose Fuko, Yukine, Ryou, or Nagisa. Otherwise, to default to going with Kyou, choose:

  • Search the new school building
  • Look around the third floor
  • Explain

April 30

  • I’ll take the last shot

May 2

  • I like her

May 11

  • You’re a good father
  • Yell

After Story

After Story is the second part, and what is largely considered the main story, of CLANNAD. In order to unlock After Story, you must have obtained a total of 8 "lights" from the different character routes, and have finished the Nagisa and Fuko routes. Once you have finished those, the "After Story" option will appear on the title screen.
Note: if you lose a light after obtaining it, that will not affect your progress for unlocking After Story.

First Playthrough

In order to get all the lights from the first playthrough, this guide assumes that you finished the Nagisa route and selected all the highlighted choices above, then make the following choices in After Story:

  • It’s not too much, it’s impossible
  • Answer honestly
  • Sing
  • Ask if there’s more
  • ……
  • Hold it in
  • Go look

Second Playthrough (Akio Route)

After obtaining 13 lights from both the character routes and previous runs of After Story, Akio's route becomes accessible by choosing:

  • Oh, fine

Last Playthrough (True End) After obtaining a total of 14 lights in the game, the true end will be accessible by selecting the following choices:

  • It’s not too much, it’s impossible
  • ……
  • Hold it in

Jet Saito

There are two ways to get the infamous Jet Saito to appear. This walkthrough includes both ways.

Jet Saito 1

April 15

  • Watch how things turn out
  • I’m interested in this

April 16

  • Go with Sunohara
  • Help

April 17

  • Go and watch->Do nothing; or
  • Stay in the classroom->Follow him
  • Do nothing

April 18

  • I’ll watch her just a bit more
  • Go sleep
  • Talk to her a bit more

April 20

  • Help
  • Ask if it’s all right to stay

April 21

  • Be late
  • Jump right
  • Find the address and give it back
  • Persist and go to Misae-san’s room

April 22

  • Stay
  • Take him for now
  • Don’t help

Jet Saito 2

April 15

  • Watch how things turn out
  • I’m interested in this

April 16

  • Go with Sunohara
  • Help

April 17

  • Go and watch->Do nothing; or
  • Stay in the classroom->Follow him
  • Do nothing
  • Waste time inside school
  • Sleep
  • Try talking to her

April 18

  • An empty classroom
  • I’ll watch her just a bit more
  • Go sleep
  • Talk to her a bit more

April 20

  • Help
  • Ask if it’s all right to stay

April 21

  • Be late
  • Jump right
  • Find the address and give it back
  • Persist and go to Misae-san’s room

April 22

  • Stay
  • Take him for now
  • Don’t help

Sunohara's Ending

A special ending for all you Sunohara fans out there!

April 15

  • Ignore her
  • Skip class
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Do nothing

April 16

  • Go with Sunohara
  • Run to buy a sandwich
  • Help

April 17

  • Follow him (the second one)
  • Skip class
  • Follow her
  • Go look for her
  • Look in the class next door
  • Just leave

April 18

  • Accept
  • Have her read my fortune
  • The library
  • Enter the library
  • I can’t leave her alone
  • Start eating with Kotomi
  • Help her

April 19

  • Have him stop it already
  • Go to the old school building
  • To the reference room
  • Leave here

April 20

  • Leave the library
  • Try reading the adventure book (Heartbeat☆Academy)

April 21

  • Wake up like a good student
  • Say something
  • I guess so

April 22

  • You are bothering me

April 23

  • Yeah

Heartbeat☆Academy

A slight minigame that shows up in Sunohara's room if you have your fortune read on April 18. Here's a flowchart of the possible options to obtain victory!

Yukine's Magic Spells

One fun part about Yukine's route are the different magical spells you can perform, with her help. Well, some of you may or may not have noticed that the characters that Tomoya interact with can change depending on your choices during your playthrough! Here are the choices you must (and must not) pick in order to get the scenes with the respective character. Also remember to pick the choices in the Yukine part of the walkthrough, as you won't see these scenes unless you go down her route

Furukawa

April 15

  • Go down to the courtyard
  • Keep talking
  • I feel concerned

April 16

  • Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
  • Make her do it alone

April 18

  • Help her

April 23

  • Try the spell (Furukawa Nagisa); or
  • Don't try the spell (Furukawa Akio)

April 24

  • Do it
  • Give it a try
  • Furukawa...

Tomoyo

April 15

  • Watch how things turn out
  • I'm interested in this

April 16

  • Go with Sunohara

April 17

  • Follow him (the second one)

April 18

  • Accept
  • Help her

April 22

  • No, it's not like that

April 23

  • Try the spell

April 24

  • Do it
  • Give it a try
  • Tomoyo...

Kyou

April 15

  • I feel concerned

April 18

  • Help her
  • Talk to her

April 23

  • Try the spell

April 24

  • Do it
  • Give it a try
  • Kyou...

Misae

April 15

  • I feel concerned
  • Talk to her

April 17

  • Talk to her

April 18

  • Help her
  • Talk to her

April 23

  • Try the spell

(Unfortunately, Misae doesn't have a scene in the shed...)

Side Note: You can also get Fuko to appear for a bit if you have enough interactions with her!

3v3 Basketball Partner

If you've followed all the optional choices leading to Nagisa route, you now have the option to select one of many characters as a partner for the 3v3 Basketball game! Most of the choices occur on April 28, but if you need to make a choice earlier, this guide will specify. Some of these choices, however, will automatically count as a loss in the Basketball game, so be sure to save before trying them out!

Kyou

  • Search the new school building
  • Look around the third floor
  • Explain

Ryou

  • Search the new school building
  • Look around the third floor
  • What a pain...
  • Join our team, please

Tomoyo

  • Search the new school building
  • Look around the second floor
  • She'll work
  • One last chance to have stupid fun

Fuko

  • Search the old school building
  • Search the empty classrooms
  • Sure

Yukine

  • Search the old school building
  • Search the reference room
  • Ask her

Misae

  • Search the old school building
  • Search the reference room
  • Don't ask her
  • Go with Misae-san

Yoshino

  • (April 26) Look around
  • (April 26) Get Koumura to join
  • [Make sure to reject all the other options for teammates]

Akio

  • (April 26) Get Koumura to join
  • [Make sure to reject all the other options for teammates]
  • Have her play with Mei-chan

Nagisa

  • (April 26) Get Koumura to join
  • [Make sure to reject all the other options for teammates]
  • Practice

And that's everything! We hope this walkthrough helped you out, especially with some of the more confusing choices. This walkthrough was made possible thanks to the CLANNAD Visual Fan Book, which we checked in Japanese, and matched to the choices in the Steam release.